Documentation ¶
Index ¶
- Variables
- func IsMnemonicValid(mnemonic string) bool
- func MnemonicToByteArray(mnemonic string) ([]byte, error)
- func NewEntropy(bitSize int) ([]byte, error)
- func NewMnemonic(entropy []byte) (string, error)
- func NewSeed(mnemonic string, password string) []byte
- func NewSeedWithErrorChecking(mnemonic string, password string) ([]byte, error)
Constants ¶
This section is empty.
Variables ¶
var ( Last11BitsMask = big.NewInt(2047) RightShift11BitsDivider = big.NewInt(2048) BigOne = big.NewInt(1) BigTwo = big.NewInt(2) )
Some bitwise operands for working with big.Ints
var EnglishWordList = strings.Split(strings.TrimSpace(englishWordList), "\n")
Language-specific wordlists
var ReverseWordMap map[string]int = map[string]int{}
var WordList = EnglishWordList
The wordlist to use
Functions ¶
func IsMnemonicValid ¶
IsMnemonicValid attempts to verify that the provided mnemonic is valid. Validity is determined by both the number of words being appropriate, and that all the words in the mnemonic are present in the word list.
func MnemonicToByteArray ¶
MnemonicToByteArray takes a mnemonic string and turns it into a byte array suitable for creating another mnemonic. An error is returned if the mnemonic is invalid.
func NewEntropy ¶
NewEntropy will create random entropy bytes so long as the requested size bitSize is an appropriate size.
func NewMnemonic ¶
NewMnemonic will return a string consisting of the mnemonic words for the given entropy. If the provide entropy is invalid, an error will be returned.
Types ¶
This section is empty.